If you took away piracy, you'd just have people who were never going to pay for the thing just not playing/watching it, piracy does not effect sales and it does not negatively impact the economic value of the creation of art. The corporate lie about piracy is that every copy of a game or episode of a show or movie that is downloaded = one unit of sale that was "lost", but this is utter nonsense. The people who pirate those games were never going to pay for them regardless, so it makes no difference to the company. and switch games get leaked all the time now like with super mario rpg and wonder to name a few.so what? The basis for this was zelda being leaked pre-release though. There's so many things worse than fucking EMULATORS in gaming. Evil is shipping off jobs overseas to save on costs and not giving the job-loser a severance or other compensation or a fair warning ahead of time.
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Or both? Evil is companies letting very illegal and morally wrong shit go on in their offices and turning a blind eye. Until Nintendo and other console companies make every game in the history of their libraries available consistently to anyone who has bought them over the years, emulators should be protected.Įvil. Emulators aren't evil and they don't ruin gaming. Piss off with your holier than thou attitude. It's not evil, especially if I've already bought the damned game and the Switch but don't like gaming on the Switch because it's honestly kind of a POS with very limited support, especially for people with big hands. There is no way a PC should be able to play most games in history the way it does, as along with its native library, gives it an unbeatable edge against console gaming and preservation.Man shut up. Honestly, emulation is one of the most evil things in gaming and this has been a long time coming even if it's just for the Switch one. There is no way a PC should be able to play most games in history the way it does, as along with its native library, gives it an unbeatable edge against console gaming and preservation. Its clear argument is that emulators such as Yuzu are helping piracy become more prevalent, making it increasingly harmful to the games industry, impacting its profitability and sustainability. Many of the pirate websites specifically noted the ability to play the game file in Yuzu.” “Infringing copies of the game that circulated online were to be played in Yuzu, and those copies were successfully downloaded from pirate websites over one million times before the game was published and made available for lawful purchase by Nintendo.
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In looking to demonstrate the severe piracy risk that Yuzu presents, Nintendo explains that The Legend of Zelda: Tears of the Kingdom “was unlawfully distributed a week and a half before its release by Nintendo. “As to circumvention, Yuzu’s website acknowledges that the Nintendo Switch’s decryption keys (the prod.keys) are required to decrypt games and includes links to software that unlawfully extract those keys from the Nintendo Switch.” In its preliminary statement, partly shared by Game File reporter Stephen Totilo, Nintendo has stated that Tropic Haze is “fully aware of the use of Yuzu by others in performing circumvention, and in facilitating piracy at a colossal scale. It has emerged that Nintendo of America is taking Tropic Haze LLC to court – the company that owns, develops and operates Yuzu, which it claims allows users to “unlawfully” play pirated Nintendo Switch games. Seeks damages for alleged violations and a shutdown of the emulator. Nintendo is suing the creators of the popular Switch emulator Yuzu, saying their tech illegally circumvents Nintendo's software encryption and facilitates piracy.